Wednesday, 16 November 2022

VR: Character Proxy

     This week I modelled out Gingy, the gingerbread man, from Shrek for the interactive VR character. I took references that was close to a T-Pose to start modelling him. It was hard figuring out how much poly to put into Gingy since he is small. For a second pass, I think I will insert some more edge loops around the elbows and knee since my team informed me that there was some deformation problems.


Reference