Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Saturday, 22 April 2023

Figure Drawings

My favorite drawing that came out of figure drawing class. Despite its sketchy look I feel like this was the most completed figure while my other figure drawings were more partially rendered
 

Each drawings were made from newest to oldest:






Wednesday, 12 October 2022

Foreground, midground, and background


 Maya Arnold 3D Pass

Thursday, 29 September 2022

Use Of Composition

    I used a UE5 neon city asset pack to set up the environment composition I wanted, and then painted over the screenshot with Moebius’s art style.

Final Render:

UE5 Reference Shot:



Thursday, 22 September 2022

Use Of Basic Light: 3 Point Lighting

 Rendered In Arnold




3D models provided by Nicholas Zuccarello

Thursday, 15 September 2022

Use Of Value & Contrast

 Final


Color Separation


Line



Speed Paint Video




Line art provided by Nicholas Zuccarello

Thursday, 8 September 2022

Thursday, 1 September 2022

Use of Basic Shapes: Creatures

Final


Sketch


Thursday, 25 August 2022