Monday, 5 December 2022

Cannon Part 6: Video Sequencer

 Rendered in UE5 sequencer

Some things I improved from last time based on feedback and advice. I completely changed the wood texture for the environment and also added some more weathering to the edges of the mesh. Added some more poly to the cannonballs. I also changed the lighting's color to white to give more of the "product" shot appearance. Also messed with UE5 sequencer to have a turntable video.